that sausage art game
A downloadable Interactive Opus for Windows
From "The Ontology of the Encased: A Treatise on Cylindrical Forms and Their Transcendence", with permission from the author.
"What we witness here is not merely a traversal but an ontological exploration of verticality, as embodied by the oblong protagonist. The sausage, with its rotund yet minimalist form, engages in a dialectical confrontation with the architectural sublime—a staircase that is as much a symbol of hierarchical power structures as it is a literal ascent. Note the gestural fluidity with which the sausage defies the orthodoxy of Euclidean space, each rotation a subversive act that challenges the Cartesian duality of form and void. This, dear readers, is an exemplification of the βhaptic turnβ in contemporary post-medium theory."
- Frankfurter von Wurstheim
NOTES :
This is a test build to share with people and figure out how they feel about the controls. If you came across this and gave it a try, feel free to leave a comment to help me improve the project.
~ PRESS TAB FOR GRAPHICS SETTINGS
~ GAMEPAD SUPPORT IS THERE BUT NOT PERFECT YET, KEYBOARD IS PREFERABLE
Thanks and many hot-dogs to you.
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Updated | 4 days ago |
Status | Prototype |
Platforms | Windows |
Author | Alvarop |
Genre | Platformer, Simulation |
Made with | Blender, Unreal Engine |
Tags | 3D Platformer, Comedy, Difficult, Parkour, Physics, Short, Singleplayer, Unreal Engine |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard |
Download
Download
Prototype 708 MB
Install instructions
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WASD to move, ARROWS to move camera
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Development log
- Update 0.0.119 days ago
- Proof of concept build33 days ago
Comments
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Honestly, I think this is a great concept, giving me 'I am bread' vibes, could make for a great 'Only Up' or 'Getting over it' esque game, The level design for a 'proof of concept' is pretty great, the wiener was pretty alright to control. I think you could have added an invert mouse setting for I am not used to an inverted mouse, the control over is was still good however. Even though its a proof of concept, sound effects of the sausage hitting different surfaces and physics-based puzzles would be cool, overall I like the direction you are going with this, Good luck!
Thanks for the comment. Inverted mouse is in the upcoming build!
Sounds are being added as we speak :)